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7%-SG-FARB05Kurak Alliance Fleet Guide14.67144-Page Full Colour Hardback Fleet Guide Statistics for Terran Alliance, Sorylian Collective & Aquan Prime Core Races Statistics for Alliance Races such as Hawker Industries, Ryushi, Tarakian, Terquai, Veydreth and Xelocian. Full Fleet Building Rules Named Fleets - complete with colour schemes In a Galaxy divided by conflict, it is time to choose your side! The races which make up the Alliance of Kurak are rushing to defend their territories from the military advances of the Zenian League. Fleets of mighty interstellar craft defend battle lines drawn across the galactic sector, preparing to destroy their enemies in a deadly storm of weapons fire, chasing the humbled survivors back to the Outer Reach. Using this Fleet Guide, assess your available weapons and ready a formidable fleet to take your place in the ranks of stalwart defenders and crush the upstart Zenian League. This book contains all of the statistics profiles and fleet building information you need to field a Fleet from the Alliance of Kurak. Presented within are statistics for vessels from the Aquan Prime, Sorylian Collective, Terran Alliance and the numerous allied races that make up the Alliance, along with a wealth of background information relating the triumphs and troubles of these races, and their place within the Firestorm Galaxy.Spartan GamesFirestorm Armada
SG-FAAT09Veydreth Gunship Group11.97Box mit drei Modellen aus Zinn / Resin und Flugbases. The Onslaught Class Gunship is the Veydreth’s answer to pack hunting. Fielded in Squadrons of 2-3 vessels this craft is designed to bring the enemy to its knees using lightning fast ambush techniques. Spartan GamesFirestorm Armada
SG-FAAT15Tarakian Tarl Class Frigate (6)8.69Blister mit sechs Modellen aus Zinn und Flugbases. The Tarakians are one of the most ancient civilisations in the known galaxy. When roused to offensive action, Tarakian vessels, such as the tenacious Tarl Class Frigate, are fearsome adversaries, utilising 'G-Beams' that function by subjecting targets to severe antagonistic gravitational distortions. Some beams 'push' the target away from the firing ship, while others simultaneously 'pull' it towards the vessel. Spartan GamesFirestorm Armada
SG-FAAT24Terquai Dreadnought Group15.43Contains: 1 Resulka Class Dreadnought, 1 Large SRS Token and 1 Small SRS Token. Models supplied unpainted and unassembled. The Terquai are one of the most unusual peoples in this galactic quadrant, for they are one of the few human populations to live directly under alien governance, in this case the Aquan Prime. They are the descendants of die-hard Terran colonists who originally settled on the worlds of the Shan Quo Fan Systems just prior to the Wars of First Contact. The Resulka Class Dreadnought is designed to close in on an enemy as rapidly as possible, soaking up attacks before launching a deadly boarding action. The Gunracks of the Resulka hammer enemies that get too close, and a standardised spread of Torpedoes are affective at extreme range.Spartan GamesFirestorm Armada
SG-FAAT25Xelocian Patrol Fleet32.18Contains: 1 Kindartu Class Battleship, 4 Tindaku Class Cruisers, 5 Shaniri Class Frigates, 1 Large SRS Token, 1 Small SRS Token and 1 TAC Deck. Models supplied unpainted and unassembled. The Xelocian Imperium was, by all records, an ancient interstellar power of great wealth in the distant galactic west, but a cataclysmic event in its home system has left this race as a nomadic people, roaming the stars. Survival is critical to this race and, as such, the military commanders, who have been tasked with protecting the fleet’s giant World-Ship, have turned their naval vessels into pure weapons of blunt force trauma. This race favours Beam Weaponry and vessels commonly utilise Energy Transfer to improve firing options. Corrosive weaponry upgrades are commonplace amongst fleet commanders, and any enemy looking to engage the World-Ship will face a stubborn and determined defender.Spartan GamesFirestorm Armada